The developments in the field of
IT described in this chapter all contribute to the development of
the Information Revolution
and the development of collaborative information systems in companies.
The development of user interfaces creates the possibility to present
and use interactive multimedia
documents and virtual reality
objects.
The still growing processing capacity of computers and the increasing
storage capacity of external media allows for the presentation, editing
and storage of such large digital
objects. Glass fibre and ATM are the basic technologies for the development
of a world-wide network in the coming years - the
Digital Highway - which enables the transmission of large digital
objects. Companies will consequently
be forming large networks of computers,
internal and external, consisting of workstations for the employees
and supporting computers for server tasks. The PCs, and later on the
home systems of private individuals will also be connected to this network.
People will also have mobile systems that are connected to the Digital
Highway via mobile communication. This computer network will form the
basis for business and consumer
applications. The network has an enormous parallel capacity for
presenting, processing, storing and transmitting electronic data objects.
Currently, there is only one important barrier in the way of these developments.
There are no standards with respect to the architecture of the business
and consumer applications. It is of great importance to use the principles
of object orientation and the Collaborative Object Architecture as a
basis for world-wide standards on the architecture of data objects.
Standards for data objects that serve as software components in business
applications, allow for a fast and flexible development and for the
world-wide communication between the applications of companies and private
individuals. This stimulates the development of
collaborative information systems that support
interorganisations of companies and private individuals.
Standards with respect to multimedia documents and virtual reality objects
create room for the world-wide production and consumption of all kinds
of new immaterial products.
It is this production and consumption of immaterial products that will
be the driving force behind the
Information Revolution.